Display Vector Geometry

Description

The vector mesh components, which has just gone though a major overhaul, now creates cylindrical arrow mesh geometry as an output, which drastically improves its usability. The components come in two categories, dimension based and parameter based. Dimension-based uses rhino dimensions to set the pipe radius and cone length of the final geometry, while parameter based uses multiplier values on the vector’s length. The idea for the component is to allow for baking of vector display for rendering, diagramming, etc. The component’s interface uses the same principle as the visualize vector components, with an anchor point and a vector, but instead creates mesh geometry with a variable number of faces.

Components

Visualize Vector Radius

AInPoint3dItemThe anchor point for the vector mesh
VInVector3dItemThe vector to be visualized
DInDoubleItemDistance for the length of the mesh edge
RaInDoubleItemRadius of the cylinder in rhino units
RbInDoubleItemRadius of the cone in rhino units
SInIntegerItemThe number of sides for the cylindrical mesh geometry
AOutMeshItemMesh Geometry

Visualize Vector Percent

AInPoint3dItemThe anchor point for the vector mesh
VInVector3dItemThe vector to be visualized
DInDoubleItemDistance for the length of the mesh edge
RaInDoubleItemRadius of the cylinder in rhino units
RbInDoubleItemRadius of the cone in rhino units
SInIntegerItemThe number of sides for the cylindrical mesh geometry
COutPolylineListThe Polyline Cells of the last iteration of the Solution

Downloads

Minimum Requirements

PlatformRhino 5, Grasshopper
VersionGrasshopper 0.9.0075
TypeC# Component